EA announced the hiring of big-time film composer, Steve Jablonsky, as the man behind the music on the Sims 3.
Jablonsky’s most recent work was on Transformers, where I’m sure everyone remembers the music when they weren’t waiting for the giant robots to start fighting or Megan Fox to show up.
Look there she is!

Yeah!
He recently received a BMI award for his work in the film. They rewarded him for being the guy to put Linkin Park over the credits. Dwell on that for a bit.
The plan is that Jablonsky will implement all the music for your everyday simulated life, as well as come up with distinctive sounds for the menus.
“In addition to the theme music, Jablonsky’s score is featured throughout key areas of the game. For instance, in Create A Sim, the music will reflect the creative nature of choosing from a selection of facial features, hairstyles and outfits. There will also be a unique sound to distinguish build and buy modes in which you can create your dream home and design the neighborhood. In The Sims 3, you are able to visit many areas of the town for the first time, such as the beach, gym, bistro or even a friend’s home. The music will also follow suit. For instance, when you are walking by the beach, the sound will coordinate. You might hear seagulls, waves crashing and the music will reflect the breezy feeling of being near the ocean. The gym will also feature appropriate music suited for that specific environment, such as fast paced disco tech.”
Basically, each area or “level” will have it’s own music that will play when you go there. Just like every other game ever. Why is there a press release to announce different music for different levels?
“EA announces next game to contain pixels and explore all three dimensions! Will be controllable by humans!”
Press Release after jump.

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